Friday, 18 June 2010

Battle Squadron music improvisation

Tired of Grand Piano 1 sound and a little bit of Haendel, this evening I've re-experienced the sensations of the Grand Piano 2 (wow!) sound of the Clavinova CLP-170. I did a musical improvisation over a cool tune of the Innerprise's Battle Squadron Amiga game. I'm proud of this 7 minutes of genuine improvisation, I think the Grand Piano 2 sounds very nice!

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Tags: Battle Squadron, Amiga, Music, Clavinova, Yamaha, Piano, Improvisation

Friday, 21 May 2010

Allegro 4.4 PSP

New Allegro 4.4 PSP:
  • Updated to the official Allegro 4.4 SVN Rev. 13323.
  • Migrated to the Cmake build system.
  • Supported the loadpng and the jpgalleg addons.
  • All the Allegro examples and demos are build as .PRX files (some will not work...).
  • Added the mouse driver. Thanks to sauron_le_noir for implementing it.

The recommended way to build PSP Allegro from the shell prompt:

Allegro 4.4> mkdir bui [...]
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Tags: Allegro, PSP

Tuesday, 27 January 2009

Conny Carrot - Quest for Revenge PSP

Conny Carrot - Quest for Revenge is a cute jump'n'run game by Simon Parzer made with Allegro and DUMB in about 8 days!
As the author says (and I agree): it's worth playing.

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Tags: PSP, Allegro, DUMB

Sunday, 25 January 2009


DUMB (Dynamic Universal Music Bibliotheque) is an Impulse Tracker (IT), Scream Tracker 3 (S3M), Fast Tracker 2 (XM) and Amiga Module (MOD) player library developed by Ben Davis, Robert J Ohannessian and Julien Cugnière.
It can be used with or without Allegro to add music with those formats to your games:

I builded the DUMB library files to th [...]
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Tags: DUMB, Allegro, PSP, Music

New Allegro 4.3.10plus PSP version

New Allegro 4.3.10plus PSP version with some fixes and additions:
  • Updated to the official Allegro 4.3.10plus SVN Rev. 11485
  • Fixed a problem in the FLIC module. Now the intro video of the Allegro shooter demo don't crash the game.
  • Added the DIGMID driver (see Now the PSP is able to play MIDI music through Allegro. Some testing with [...]

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Tags: Allegro, PSP

Tuesday, 20 January 2009

Allegro PSP final user version

Finally the long awaited Allegro PSP port is finished! Gui?o

It's based on the 4.3.10plus Allegro version. It's near complete and ready to use for the final programmer.
Now you can program your PSP applications using Allegro and try to port the existing ones:

As a young port it needs much testing so your feedback is expected and welcome. You can use the Alleg [...]
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Tags: Allegro, PSP

Saturday, 13 December 2008

Allegro PSP WIP

Good news about Allegro PSP,
The library is almost totally ported to the PSP console. The latest additions are:
  • Support for 8 bpp mode. The PSP don't support natively this mode. To implement this color depth we set the Allegro screen bitmap like a palettized texture outside the PSP display and, for every draw primitive executed onto it, a texture mapping onto the PSP display is made. The palette routines and effects used in this mode are supported too.
  • The 15, 16 [...]

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Tags: Allegro, PSP, WIP